Face Robot is a CGI/Motion Capture software used for animating faces.
Face Robot simplifies the complex process of preparing the face for animation by creating organic skin movement as you animate. As a result, artists have extremely precise control over their characters and are able to realize lifelike face animation more quickly and efficiently.
Thomas Kang, the chief architect of the program, will be presenting the software and his research during our seminar panel on October 10th (he also happens to be my 3D/Softimage professor this semester).
Check out these demos:
As motion capture technology becomes increasingly efficient and affordable, we're seeing more and more directors abandon big-budget live-action films in favor of animation, most notably, Robert Zemeckis.
Will CGI eventually replace fussy actors in Hollywood?
4 comments:
This is really amazing software it seems from watching the demo, but there still seems to be something a little 'robotic' about it. I am not sure if CG characters can take over for actors. Actors are admired for their ability to project believable emotion and embody another character. Acting in itself is an art and not everyone can do it.
Hey Diana,
Check out the other demo (i just posted).
I think they're getting closer. I think the eyes look pretty good.
Deborah
That definitely look waayy more real- and perhaps... a bit scary ;)
I think this software could benefit interactive media/video games, to help create hyper-realistic environment/situations/reactions...
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